Dear myrmidons, special agents and shaman doctors,
so far you have followed us on the social networks, by registering on our site or by playing with us at the important events in which we had the opportunity to participate. It is with pleasure that we announce that several Diventi projects are in the works!
Quick tip: text us at firstname.lastname@example.org to access the early playtest.
What we want to present today is the result of many hours of internal playtest and passion for this project. We called it "The fortress of the three moons": the first adventure built on Diventi: First Contact - the role-playing game in which magic and technology merge.
Brief hystory on the First Contact
In the year 2020, the brilliant scientist Dr. Nathaniel discovered the 119th element of the periodic table: the hyperium. Made up of simple but extremely efficient atoms when solicited by fusion, hyperium has been a revolutionary discovery in the field of science, opening the door to the energy self-sufficiency of the entire planet. The discovery was made public to the world thanks to the internet, but was soon requisitioned and covered up by a South American organization called "The Cusps". To date, nothing is known about Dr. Nathaniel. With the increase in political tensions due to the disappearance of the definitive formula of hyperium, blaming one another blindly, the most civilized nations of the world entered a dark, protectionist and skeptically based era. However, today, all the world powers have had to leave aside their differences, in the light of the catastrophe that devastated almost a third of the planet: since the First Contact, South America does not transmit any message and is no longer viable by air, sea or land by any means, except by the naked feet of man. A sort of invisible bubble disables any medium and object, which is supported by petrol or electricity. The media claim that the bubble is centered on Caracas, where an object as big as a castle has mysteriously fallen from the sky.
Factions of First Contact
In the recent First Contact future the concept of nationality has now been overcome. Humanity has reorganized into the following influence groups:
New United Nations. The NNUs were born as a response to the global political crisis triggered by the First Contact. Its agents include military personnel, scientists and engineers. They are the best equipped faction as they are subsidized by the first world powers.
Cusps. The Cusps are a South American secret society born in the 2000s. It includes smugglers, ex-mercenaries and rebels who do not accept the new world order. The First Contact and the rush to hyperio have given them the perfect opportunity to control the great powers and take advantage of big profits.
Survivors. The Survivors are small communities of people who have personally experienced the First Contact and have come out of it alive. The survivors welcome rescuers and volunteers from other forces to help rebuild the country. Among them, mystical characters are emerging, whose gifts transcend science and reality.
Small excerpt from the adventure
This adventure begins with a briefing about the interests of the NNU on the fortress fallen from the sky. Agent Cobalto was located after coming into possession of a strategic resource for the organization (the hyperio formula) and the NNUs have every intention of recovering it. Once inside the fortress the special agents Celestials, that is the characters, will come into contact with the men of Tiara and other extraterrestrial creatures with conflicting desires: Dama Electra, Xarieth and the Mutant Parasite. The real antagonist, however, is the security software that manages the so-called core integrity: the Protocol.
This adventure uses the game mechanics described in Diventi: First Contact but can be easily adapted to any other system, according to the preferences of the game master and his group.
We are finalizing the playtest and will post news on this site as soon as it becomes available.
See you soon and have fun!