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The fortress of the three moons

  • A huge celestial object hit South America, decimating the population and disabling any radio interface. It will be known in history as the First Contact: the creation of the first magic bubble. In this adventure the characters will be able to explore the fortress fallen from the sky, where they will meet the abyssal forces of Dama Electra, the cutthroats of the Cusps and the heavenly fairy Xarieth.
  • Format: digital content
  • Last update date: Mar 29, 2024
  • Category: short campaign
The fortress of the three moons
Key features
The three ring of storytelling

A framework based on parts: beginning, development, conclusion. With this tool we aim to help game masters to optimize preparation times and improvisation techniques.

Quick player guide

A few essential paragraphs for those who want to integrate their character into the First Contact setting.

Veteran adventure

This campaign presupposes the use of experienced characters, ready to face challenges beyond the reach of the common folk.

Our latest updates
First post-release update of Primo Contatto

Christmas revision of our modern fantasy role-playing game. Includes new equipment and specific guidelines to help the game master distribute rewards.

Flavio
Adventure preview: the fortress of the three moons

A short campaign of Primo Contatto, to discover the origins of the anti-tech bubble.

Flavio
Notes from the authors: overview of Primo Contatto systems

Players characters, gameplay mechanics, story management systems and much more. Here are the results of this stage of development.

Diventi
Details
Here's a roundown of what you can expect from The fortress of the three moons.
5 adventure chapters

Developed to equip game masters and players with a long line of adventures.

4 compelling nemesis

Important non-player characters, full of secrets and ideas to facilitate storytelling.

Native integration with Diventi

Traps and treasures are compatible with any system, but they fit perfectly on First Contact.

Detailed and playable introduction

Environmental events full of surprises, to emphasize and enrich pivital moments of the adventure.

12 playable situations

Interdependent adventure blocks, whose order can drastically change the flow of the story.

12 closing events

To emphasize the last situation with compelling special effects.