Diventi
Diventi is our vision of one of the best hobbies in the world. We strongly believe that role play can be experienced in an infinite number of ways and that each one is valid.

Accessible Roleplaying Game

We built Diventi with the hope of helping players express their imagination at their best. Diventi characters are easy to create and offer depth to those who seek it.

Guided Storytelling

We gave ample coverage to contents that help game masters to create original and consistent stories. All Diventi's chapters are modular: you will be able to choose those that are closest to your style.

Fantastic Applications

Diventi starts as a universal roleplaying game, but specialize in specific settings to better represent the fantasy around a certain theme. We call them applications: the union of dedicated mechanics, settings and hooks to facilitate the creation of fantastic adventures.

Diventi: First Contact: access to the playtest

We have been internally testing the game system for over a year and we look forward to making it bloom in your hands.

Starter adventure

adventure

The fortress of the three moons

A huge celestial object hit South America, decimating the population and disabling any radio interface. It will be known in history as the First Contact: the creation of the first magic bubble. In thi

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Ready-to-play adventure

The fortress of the three moons is an adventure suitable for any level, it can be used alone or inserted in an ongoing campaign. But that's not all: the situations that make it up can be used as stand-alone ideas for the game master.

Player's character guide

Everything the player needs to know about the setting is condensed into a few paragraphs on factions, guidelines and a brief history of the world. The guide is useful for creating characters that are consistent with the adventure theme.

The three rings of storytelling

The fortress of the three moons is not only a compelling adventure, but a framework that can be reused for the creation of endless other adventures. The three rings of storytelling are a simple but structured model that helps the game master to build consistent and satisfying stories.

First Contact's lore

The first series of stories about the origins of Primo Contatto. What is happening in the world?
stories

Pre-Contact

"1, 2, 3…..1, 2, 3. The restart procedure seemed to be blocked." Read the story.

by Jacopo , 8 months, 3 weeks ago

stories

First Contact

“A stormy wind, a glare, an overwhelming shock wave.” The story of First Contact comes alive. Read the story.

by Flavio , 8 months ago

stories

Post-contact

Sweat burned his eyes. The muscles were at the limit. The walls were close, yet not so close. Read the story.

by Davide , 6 months, 4 weeks ago

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