In recent months we had the opportunity to playtest First Contact for dozens of hours and we have also collected many valuable feedbacks that helped us to improve the gameplay systems. Our first thanks go to all the players and game masters who have partecipated: thanks to all of you!
In this first phase we published three important parts of Fist Contact: a series of guidelines for narrative play; an exciting adventure full of ideas for game masters and players alike and suspended modernity, a surprise system, suitable for mixing up situations and changing the pace of the story.
We are happy to announce that we are working on a second iteration of Diventi: First Contact. It will upgrade Diventi to be a consistent and independent game package.
We can not wait to show you what we have in store for you.
Be brave and roll the dice.