Everything went on like every day, until a fortress that came from space hit South America. It was then that magic and technology became one.
An ancient runic obelisk has emerged in the area. The constant pulsing of energy will attract fortune seekers and scavengers of all kinds.
Stories of a world where technology is no more, of ancient monuments resurfacing from the bowels of the earth and of mad men who fight for mere vanity.
The result of many evenings with friends, a structured but flexible style of play and a challenge to create outstanding adventures on the border between magic and technology.
The characters find themselves prisoners of a larger and better equipped group of criminals. A fortuitous event will free them from the yoke of their oppressors.
A coded message was left seemingly unattended on the doorstep of a structure hidden in a strange pest vegetation.
A multirole helicopter crashed in this area. Unfortunately, the area is already occupied by the vanguard of a rival group, which will not give way without a fair offer or a quick recapture.
A paramilitary plane crashed into this area, dumping its precious cargo at the mercy of fortune seekers. A strange portal opened right in the impact area.
A precious cargo of the Protectors is stranded in the middle of the Amazon. Retrieving it would deal a severe blow to the gang and create an appetizing precedent for anyone who succeeds.
The warehouse is an optional stage, but if conquered will yield the characters some useful items and a significant group of new allies.
On their way, the characters come across small groups of scattered people, intent on scraping together what they can to face the dangers of the rainforest.
The characters, prisoners of the rival gang, are forced to work in the pits, searching a well-known and very precious resource.